![]() ![]() Threads on the Metroid subreddit and various tweets about the banner include some attempts at analysis of the lighting and environment, but most are, by and large, just happy to be looking at something that proves Metroid Prime 4 is still kicking around somewhere. Still, two years later, in early 2019, Nintendo's senior managing executive officer, Shinya Takahashi explained in a development update that 'the current development progress has not reached the standards we seek in a sequel to the Metroid Prime series.' Takahashi went on to say that 'Nintendo. Is this actually even concept art for Metroid Prime 4? Sure could be! But we don't know for certain.įortunately, most fans seem pretty level-headed about what's going on here and are just excited to have received anything, even the tiniest crumb, of a Metroid update. Metroid Prime 4 was first announced at E3 2017. ![]() It does appear (from the lines on the bottom) to be a view through a visor of some sort, but there's no way of knowing whose perspective it could be from. ![]() A day ago, Retro Studios updated its Twitter banner to this:Īside from the obvious observation that the character standing in the middle there is Samus, there's not much more to be gleaned from this image. As mentioned, there was the announcement of the game project being scrapped by the initial developers, with Metroid Prime 4 starting development at Retro Studios in 2019. However, Metroid Prime 4 was announced in 2017, instantly becoming one of the Nintendo Switch's most anticipated games despite fans only knowing the name and the logo. But what implications does a delay like this mean for software like Bayonetta 3 which also is without a firm release window. At the end of the day everyone just wants Metroid Prime 4 to be a good game. So it's not surprising that they've seized upon a Twitter banner update as some kind of sign that news might be imminent. The response to todays announcement has largely been understanding with regards to the delay, thanks to the Nintendos transparency. ![]()
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